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Xiaomi President To Jony Ive: Try Our Phones Before You Accuse Us Of Theft

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Jony Ive

The president of smartphone manufacturer Xiaomi has hit back at Apple design head Jony Ive after he accused the Chinese company of stealing his designs.

Speaking at the Vanity Fair New Establishment summit, Ive was asked what he thought about Xiaomi. The Chinese smartphone maker has often been accused of copying Apple's latest smartphones and selling cheaper versions of them in China. Ive had this to say about his imitators:

I don't see it as flattery. I see it as theft. I have to be honest. The last think I think is 'Oh, that is flattering ... all those weekends I could've been home with my family' ... I think it's theft and it's lazy. I don't think it's OK at all.

Now, Xiaomi President Lin Bin has hit back at Ive's accusations, defending his company's products. In a statement to the state-run China News Service, reported by The Register, Lin Bin addressed Ive directly:

Xiaomi is a very open company, which would never force anyone to use its products. However, one can only judge Xiaomi's gadgets after he or she has used them. I'm very willing to give a Xiaomi cell phone to him as a present, and I look forward to hearing his remarks after he uses it.

But that wasn't the only reaction from Xiaomi to Ive's comments. Cult of Mac reports that the company's VP for international markets, Hugo Barra, also responded to the accusation in an interview with the Economic Times:

If you look at the iPhone 6, iPhone 6 has been using the design language that has been around for a while. The iPhone 6 is using design language that HTC has had for 5 years. You cannot claim full ownership of any kind of design languages in our industry.

SEE ALSO: JONY IVE: 'I See It As Theft' When Competitors Copy Apple Designs

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Apple Reveals New 27-Inch iMac With 'World's Highest-Resolution Display' (AAPL)

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apple ipad event

Apple just took the wraps off its new 27-inch iMac desktop computer, featuring what Apple is calling the "world's highest-resolution display."

The 27-inch, 5K Retina screen has a 5,120x2,880-pixel resolution. That's a total of  14.7 million pixels.

The iMac is as thin as ever with a 5mm profile, which is the same as the current iMac's, but the new display uses 30% less energy.

Inside, the new iMac features a 3.5GHz quad-core Intel Core i5 processor, 8 GB of RAM, an AMD Radeon R9 M290X graphics card, and Apple's 1TB Fusion drive.

If you want more power, Apple will let you upgrade all the way up to a 4 GHz Core i7 processor with 32 GB of RAM. You can also choose between either a faster 1 TB SSD drive or a 3 TB Fusion drive.

The 27-inch iMac is on sale starting today, and prices start at $2,499.

You can see more pictures of the iMac below, or head on over to our live blog for even more coverage.

apple ipad event

apple ipad event

apple ipad event

SEE ALSO: This Is Apple's New iPad — The iPad Air 2

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Apple's Design Genius Jony Ive Thinks The iPhone's Competitors Are 'Big' And 'Clunky' (APPL)

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Jony Ive

Apple's newest pair of iPhones are its biggest yet, but other competing smartphone makers have been creating phones with larger screens for years. Still, Apple's design chief Jony Ive doesn't think any of these gadgets even come close to the iPhone.

On stage at the Vanity Fair Summit earlier this month, Ive referred to competitors as "big" and clunky." According to Ive, some rival smartphones are just as unwieldy as Apple's early prototypes of big-screened iPhones.

"They were interesting features, having a bigger screen," Ive told Vanity Fair's Graydon Carter. "But the end result was a really lousy product because they were big and clunky, like a lot of the competitive phones are still."

Ive said Apple knew that having a large screen on a smartphone was important, but didn't want to make any compromises in terms of design.

"We had to do a lot of things to make the larger screen yield a compelling product," Ive told Carter. 

One of those things was reverting back to the rounded edges seen on earlier iPhones rather than square edges of the iPhone 5 and 5s. This, according to Ive, makes the phone feel less wide than it actually is — ultimately providing the larger screen without making the phone feel too big.

 Check out the full interview below.

SEE ALSO: This Is One Of The First Phones Jony Ive Ever Created, And It Looks Ridiculous

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New Apple Designer Marc Newson Made A Beretta Shotgun (AAPL)

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Marc Newson Shotgun

Apple's latest design hire has made a shotgun for Beretta, according to Dezeen Magazine.

Marc Newson's take on the Beretta 486 Parallelo will be unveiled in London in November. (The standard version is pictured here).

We can expect Newson's firearm to be a 12-gauge side-by-side shotgun with ornate engravings, according to Dezeen.

Apple hired Newson, a close friend of chief designer Jony Ive, last month, according to Vanity Fair.

It's unclear exactly what Newson will work on at Apple, though his experience designing timepieces suggests he may be involved in future iterations of the Apple Watch.

Apple may have also hired Newson to keep Ive at the company.

Businessweek talked to some former Apple executives who suggested bringing Newson on could be Apple's way of retaining Ive's interest in working there, as he's already become the world's most famous living designer.

SEE ALSO: Apple Just Hired A New Design Genius — Here Are 15 Stunning Things He's Done

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Jony Ive Explains Why The Apple Watch Was Harder To Design Than The iPhone (AAPL)

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Jony Ive

Apple's senior vice president of design, Jony Ive, recently talked about the complications that came with designing the Apple Watch.

"Even though Apple Watch does so many things, there are cultural, historical implications and expectations," Ive said, according to The Wall Street Journal. "That’s why it’s been such a difficult and humbling program."

Speaking to the audience at the San Francisco Museum of Modern Art, Ive explained that having to deal with people's expectations of what a wrist watch should be made the design process for the Apple Watch harder than the iPhone.

"As soon as something is worn, we have expectations of choice," said Ive, before joking that "only in prison" do you see uniformity in what people wear.

Ive also discussed how using the Apple Watch differs in the type of interaction when compared to something like the iPhone, noting that a device worn on the wrist is best used for "lightweight interactions" and "casual glancing."

Ive's comments echoed what he said weeks earlier at Vanity Fair's New Establishment Summit, where he detailed the trial and error process with the Apple Watch that included starting with questions such as "what if" and "how do we do this?"

Ive believes, however, that the wrist is the natural evolution of the clock, which evolved from being worn around the neck in the 17th century, to the pocket with pocket watches, and finally to the wrist.

Apple's treatment of the Apple Watch as both a consumer tech product and a fashion accessory led to the Apple Watch be the most customizable Apple product to date, with two different screen sizes, six different custom metal alloys, and six styles of watch bands.

The Apple Watch, which was announced on Sept. 9 alongside the iPhone 6, has yet to see a firm release date, but Apple has promised the device will debut in "early 2015" and start at $349.

You can watch Jony Ive's interview at the Vanity Fair summit below.

SEE ALSO: Find Out What Your Zip Code Says About You With This Creepily Accurate Website

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JONY IVE ON THE APPLE WATCH: 'With Every Bone In My Body I Know This Is An Important Category' (AAPL)

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Apple Watch Edition rose gold

Apple's lead designer Jony Ive was honored at the San Francisco Museum of Modern Art last night. Nellie Bowles and Dawn Chmielewski of Re/code were on hand to capture what he said.

He spoke about development of the Apple Watch, Apple's newest product. 

"I think it’s part of the human condition that when we see something huge and powerful, that we aspire to make it smaller, and personal," said Ive. He was talking about the Apple Watch, but the quote could apply to just about everything Apple does since it's constantly making things thinner. 

Ive continued talking about the watch, saying the wrist is "a remarkable place for certain things ... I think this is the beginning of a very important category. With every bone in my body I know this is an important category, and this is the right place to wear it."

He added,"Obviously, you’re not going to read ‘War and Peace’ on your wrist. But for lightweight interactions, for casual glancing, it’s absolutely fabulous."

The Apple Watch is Apple's first major product since Steve Jobs died. Its success or failure will say a lot about the future of the company. The more Ive hypes the importance of the product, the most it becomes a symbol of his ability to create the next generation of world-changing products.

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Check Out The Earliest Work Of Apple's Design God, Jony Ive (AAPL)

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young jony ive

Jony Ive wasn't always Jony Ive, Apple design God.

At one point, he was just a young British designer trying to get by. 

However, Ive was a precocious design talent, and from a young age, he was racking up awards for his design work. 

Leander Kahney's, JONY IVE, The Genius Behind Apple's Greatest Productswhich is now out in paperback sheds new light on some of Ive's earliest works. We got permission from the book's publisher to run photos of some of that work. 

While Apple products today have a certain look and feel to them, Ive's early work doesn't really have a signature to it. 

This was intentional. 

Kahney highlighted this quote from Paul Kunkel in a book about Apple design: "Unlike most of his generation, Ive did not see design as an occasion to exert his ego or carry out some pres ordained style or theory. Rather, he approached each project in an almost chameleon-like way, adapting himself to the product (rather than the other way around) ... for this reason, Ive's early works have no 'signature style.'"

That said, the works turned heads. They were so good that Apple's design leader Bob Brunner spent years recruiting Ive. Eventually he landed Ive, and the rest is history. 

Here's a look at the early work, and the evolution of Ive's style.

This is a sketch of concept for an electric pen that could write in different widths and patterns.



Ive made this as an intern. It is the TX2 pen, and its big feature is a ball and clip at the top designed for people to fiddle around with. Ive realized people like to fiddle with their pens, so he encouraged it in the design.



Ive won an award in the 80s for this futuristic design of the landline phone, which he called the "Orator." He won money from the British government to travel abroad as a result of this design.



See the rest of the story at Business Insider

The Story Behind The First Thing Design God Jony Ive Made For Apple (AAPL)

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640px Apple_Newton IMG_0454 cropped

In this excerpt from "Jony Ive: The Genius Behind Apple's Greatest Products," author Leander Kahney describes Apple design genius Jony Ive's first big assignment.

Jony’s first big assignment at Apple was to design the second-generation Newton MessagePad. The first Newton hadn’t yet been released, but the design team already hated it. Thanks to a rushed production schedule, the first model had some serious flaws that Apple’s executives, as well as the designers, were eager to fix.

Just before the Newton was shipped, Apple discovered that the planned lid to protect its delicate glass screen wouldn’t clear expansion cards, which were to be inserted into the slot at the top. The design group was charged with developing some quickie carrying cases, including a simple leather slipcase, and off it went into the marketplace. In addition, the Newton’s loudspeaker was in the wrong place. It was in the palm rest, so the user tended to cover it up when holding the device.

The hardware engineers wanted the second-generation Newton (code-named Lindy) to have a slightly larger screen for better handwriting recognition. Since the pen was attached awkwardly to the side, a kludge that gave the Newton extra width, they wanted the new version to be significantly thinner; the original was so bricklike, only the largest of jacket pockets could accommodate it. Jony worked on the Lindy project between November 1992 and January 1993. To get a grip on the project, he began with its design “story”— that is, by asking himself, What’s the story of this product? The Newton was so new and versatile and unlike other products, that articulating what it was primarily used for wasn’t easy. It morphed into a different device depending on what software it was running, so it could be a notepad or a fax machine. CEO Sculley called it a PDA but, for Jony, that definition was just too slippery.

“The problem with the first Newton was that it didn’t relate to people’s everyday lives,” Jony said. “It didn’t offer a metaphor that users could grasp.” He set about fixing that.

To most people a lid is just a lid, but Jony gave it special attention. “It’s the first thing you see and the first thing you interact with,” Jony said. “Before you can turn the product on, you must first open the lid. I wanted that moment to be special.”

To enhance that moment, Jony designed a clever, spring-loaded latch mechanism; when you pressed the lid, it popped open. The mechanism depended on a tiny copper spring carefully calibrated to give just the right amount of pop. To allow the lid to clear any expansion cards in the slot on top, Jony created a double hinge to allow the lid to clear any obstructions. When the lid was open, it flipped up and over the back to be stored out of the way. That conveyed something to the user too. “Pushing the lid up and around the back was important because the action is not culturally specific,” Jony noted at the time.

“Folding the lid to the side, like a book, created problems because people in Europe and the U.S. would want to open it on the left whereas people in Japan would want to open it on the right. To accommodate everyone, I decided the lid would have to open straight up.”

Next, Jony turned his attention to the “fiddle factor,” the special nuances that would make the product personal and special. The Newton was pen based, so Jony focused on the pen, which he knew users would love to play with. Jony’s solution to the challenge of reducing width and integrating the pen into the MessagePad itself was a storage slot at the top. “I insisted the lid fold up and over the top, like a stenographer’s notepad, which everyone understands [and] . . . users saw Lindy as a notepad. The stored pen at the top, where a stenographer’s notepad’s spiral binding would be, made the right connection.

“That became a key element of the product’s story.”

The slot was too short for a full-size stylus, so Jony created a stylus that cleverly telescoped. Like the lid, the pen featured a pop-up mechanism that made it pop out when the user pressed its top. To give it weight and heft, he fashioned the pen from brass.

His colleagues all went nuts for it. “Lindy was Jonathan’s shining moment,” said fellow designer Parsey.

Apple Newton MessagePad 110

On top of all this, Jony was under an extremely tight deadline with enormous pressures to deliver. The first edition of Apple’s pioneering handheld device had been doomed by the Doonesbury cartoon that came to define it. Cartoonist Gary Trudeau depicted the Newton’s handwriting recognition as hopeless, delivering a gut punch to the device from which it never recovered. Thanks to Trudeau, the first Newton MessagePad had to be replaced as quickly as possible.

The pressure fell to Jony. “When you’re aware of the lost revenue each day the schedule slips, it tends to focus your attention,” he said with typical British understatement.

To the amazement of his colleagues, Jony was able to go from the initial design to the first foam concept models in two weeks, the fastest anyone had seen. Jony was determined to finish the project on time, and he traveled to Taiwan to fix manufacturing problems. He camped out in a hotel near the factory where the Newton would be made. He and a hardware engineer troubleshot the pen’s pop-up mechanism in his hotel room.

Parsey remembered Jony pushing himself to create something special. “To do the best design you have to live and breathe the product. At the level that Jonathan was working, it becomes like a love affair. The process is exhilarating . . . and exhausting. But unless you’re willing to give everything to the work, the design will not be great.”

When it was done, Jony’s colleagues were stunned and impressed with both the new Newton and Jony, who had joined the team only months earlier. Apple executive Gaston Bastiaens, who was in charge of Newton, told Jony he would win every single design award. He nearly did. After Lindy’s introduction in 1994, Jony won several of the top awards in the industry: the Gold Industrial Design Excellence Award, the Industrie Forum Design Award, Germany’s Design Innovation Award, a Best of Category award from the I.D. Design Review and the honor of being featured in the permanent collection of the San Francisco Museum of Modern Art.

A bunch of Newton MessagePads

One of the things about Jony that struck Rick English was Jony’s dislike of awards. Or, rather, his dislike for receiving awards in public. “Even early on, Jony Ive stated that he was not going to go to those events,” said English. “That was interesting behavior because it was really different. He hated going up on stage and receiving awards.”

Jony’s Newton MessagePad 110 was on the market by March 1994, only six months after the original Newton went on sale. Unfortunately, no amount of fiddle factor was enough to save the Newton, as Apple made a series of blunders marketing it, both rushing the first device to market before it was ready and hyping its capabilities. In the face of unrealistic expectations, the Newton never reached critical mass. Both generations of Newtons were also plagued with battery problems and the poor handwriting recognition that Trudeau mocked. Not even Jony’s stellar design work could save it.

Phil Gray, Jony’s old boss at RWG, remembers seeing Jony in London just after his MessagePad 110 came out. “The Newton was like a brick in retrospect, but at the time was a handheld device that no one had done before,” Gray said. “Jony was frustrated because although he had worked really hard on it, he had to make a lot of compromises because of the engineering elements. Afterwards, at Apple, he went on to be in a position where he not only could influence engineering but also manage and control those processes.”

Excerpted from "Jony Ive: The Genius Behind Apple’s Greatest Products," by Leander Kahney, in agreement with Portfolio, an imprint of Penguin Random House. Copyright © Leander Kahney, 2013.

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Check Out The Shotgun Apple Designer Marc Newson Created (AAPL)

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Newson Shotgun Beretta 4

We're finally getting a close look at the shotgun Apple designer Marc Newson made for Beretta, which was unveiled in London last night, according to Dezeen Magazine.

Newson is a close friend of Jony Ive, who heads up Apple's hardware design team.

Beretta didn't ask Newson to reinvent the wheel. His take on their model 486 Parallelo is an elegant update to an otherwise decent-looking product.

Beretta says the gun's "unique design" is "extremely elegant and instantly recognizable."

We'll let you make that call for yourself, but there's no doubt that Newson labored over the details of this product. I mean, just look at it.

Newson Berretta Shotgun 2

Beretta says the engraving, dragon and all, is "a clear homage to Asia as the homeland of the pheasant."

Here's a look at the gun's slimmed down forend. 

Newson Beretta Shotgun Forend

 

The base model 486 retails for roughly $6,000, so we can expect Newson's version to cost a lot more than that.

SEE ALSO: New Apple Designer Marc Newson Made A Beretta Shotgun

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Jony Ive Is The Most Powerful Person At Apple

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Jony IveYesterday I put forth my theory on the issue underlying this ongoing App Store scuffle with developers: a bigger battle between Apple hardware and software.

While Apple is quite confident, and some would even say defiant, with its hardware and design, software seems to be treated with some level of hesitation and debate as Apple continues to think about how iOS should be used, especially after a plethora of new APIs are released to developers.

Regardless of the near-term solution to the App Store issues, be it management changes, organizational structure tweaks, or nothing at all, I suspect Apple SVP of Design Jonathan Ive's influence will play a role in the discussion.

I deliberately hinted in yesterday's article that in my view, Jony is currently the most powerful person at Apple. I knew such a statement needed an article unto itself because of its controversial underpinnings. We are currently seeing Jony's Apple uncurl its wings, and while there are clearly risks involved with Jony holding so much power, in some ways, Jony is filling some of Steve Job's old role as master collaborator and thinker.  

The world generally knows very little about Jony Ive. While there have been some books written about the man, such as Leander Kahney's Jony Ive: The Genius Behind Apple's Greatest Products, I've always been able to fall back on Walter Isaacson's biography, Steve Jobs, to get a bit more direct interpretation from Steve Jobs himself on certain topics.

Here's Steve Jobs on Jony:

The difference that Jony has made, not only at Apple but in the world, is huge. He is a wickedly intelligent person in all ways. He understands business concepts, marketing concepts. He picks stuff up just like that, click. He understands what we do at our core better than anyone.

If I had a spiritual partner at Apple, it’s Jony. Jony and I think up most of the products together and then pull others in and say, ‘Hey, what do you think about this?’ He gets the big picture as well as the most infinitesimal details about each product. And he understands that Apple is a product company. He’s not just a designer. That’s why he works directly for me. He has more operational power than anyone else at Apple except me. There’s no one who can tell him what to do, or to butt out. That’s the way I set it up.

Jony has long held a considerable amount of power at Apple. While the last major executive reshuffle in 2012 led to Jony gaining more responsibility by assigning him to lead Human Interface across the company, I don't necessarily look at the change as altering Jony's ultimate power trajectory.

If Jony is the most powerful person at Apple, where does Tim Cook fit into the picture? On an organizational chart, Tim Cook may indeed be at the top (I have some doubts that is the case, but for simplicity's sake, I will take what is written on Apple's leadership page as correct), it is far from given that a company's CEO is the de facto most powerful employee at that company.

A CEO works for a public company's board of directors, which has the power to fire that CEO (one reason why proper corporate governance calls for the CEO to not also hold the board chairman seat). While CEOs may think they have the ability to fire or hire anyone at will without any checks or balances, they are mistaken.

Of course, in practice, this type of situation doesn't come up too often, but maybe that's more of a statement on mediocrity in corporate America and board rooms. Fortunately for Apple, there isn't much evidence to suggest "power" is an issue between Jony and Tim Cook. Both men are well aware of their involvement in the Apple machine and what would happen if that machine stops working, as seen with the 2012 reorganization.

Understanding the power Jony possesses at Apple goes a long way in analyzing how Apple operates and thinks about products and new industries, which relates back to the ongoing issues with Apple software user interface and App Store review.

As discussed in my article yesterday, Apple's software quality seems to be having a tough time matching hardware quality. As someone with a similar opinion but a slightly different take told me on Twitter, software development needs to slow down to catch a breath. The much bigger picture is that software plays a vital role in how a user feels and thinks about a product.

With Jony overseeing Human Interface, there may be a gap developing so that a somewhat final software product doesn't quite mesh with Jony's vision and intended interface guidelines.

While I wouldn't go so far as to say that is the sole reason driving the App Store's ongoing issues (which involve communication issues), I think the much larger theme is that Jony will play an increasing role in where Apple software (including the App Store) is heading. 

How does Jony operate, and is he able to the fill the void left by Steve? I suspect Jony has mastered the art of collaboration and inspiration, which helps mitigate much of the internal risk that destroys other companies. His small industrial design team is firing on all cylinders. Obviously, Steve is irreplaceable and Jony must now rely on his intuition and gut (with input from others) regarding Apple's direction, but the important take away is I do think Jony plays a significant role in setting that direction.

What then drives Jony?

As transcribed by Dezeen, here is Jony talking at Design Museum in London last month:

“I really, truly believe that people can sense care. In the same way that they can sense carelessness. I think this is about respect that we have for each other. If you expect me to buy something where all I can sense is carelessness, actually I think that is personally offensive. It’s offensive culturally, because it shows a disregard for our fellow human. I’m not saying that we get it right all the time, but at least our intent is to really, really care. Good design for me starts with that determination and motivation and I don’t think there’s anything, ever, that’s good that’s come from carelessness. The sad thing is that so much of what we’re surrounded by in the physical world that is a product of manufacture, so much of it testifies to carelessness. The one good thing about that is if you do care it is really conspicuous.”

I thought this paragraph did a wonderful job at explaining Apple's mission in the world: making great products filled with passion. While industry consensus is set on hardware being commoditized and software taking over the world, there are important points missing. First, as software expands, new industries, with a lot of problematic product, need to be rethought. Next, a "product" doesn't have to be tangible.  inally, passion and emotion come from an experience (both tangible and intangible). 

Jony Ive has actually been the most powerful person at Apple for years. The only difference now is that the outside world is starting to see it is Jony who is truly conducting the delicate process of transforming ideas into products.

This is a post from Above Avalon, a new site from Neil Cybart, an analyst who previously commented on our site under the name Sammy The Walrus IV. You can sign up for his Apple newsletter here.

SEE ALSO: There's A Huge Difference Between How Apple Deals With Failure And How Amazon Deals With Failure

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This Designer Says The Apple Watch Was 'Clearly' Designed By Marc Newson — Not Jony Ive (AAPL)

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Apple Watch showcase

At least one designer thinks Marc Newson created the Apple Watch, not Jony Ive.

Ive is Apple's lead product designer.

"It's got Marc Newson’s fingerprints all over it," industrial designer Bradley Price told Om Malik. "It’s clearly something he designed rather than Jony Ive."

Price founded Autodromo, which makes car-themed watches, as well as sunglasses and driving gloves.

Apple announced it was hiring Newson just four days before unveiling the Apple Watch, so there's no way Newson could have developed the Apple Watch as an Apple employee.

But Ive and Newson are close friends.

It's rumored that one reason Apple hired Newson was to keep Ive designing killer products.

Newson also has a history of designing watches. It's possible Ive could have worked with Newson unofficially and designed the watch together.

"It’s funny [Apple] announced [Newson] was working with them after the watch," said Price. "But to me that was the Apple way of underhandedly giving him credit for the design without actually saying he designed it."

Newson founded Ikepod, a watch company, and left it in 2012. The Apple Watch has several similarities to Ikepod's products.

"The most obvious giveaway was that the rubber strap had the exact closure method that the Ikepod had," said Price. "But the way the strap integrates with the case is so him, this sort of inflated square."

 

SEE ALSO: Apple Hired A New Design Genius — Here Are 15 Stunning Things He's Done

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12 Crazy Ways Apple Could Spend Its Massive War Chest (AAPL)

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tim cook

Apple has a huge pile of cash.

The company had $155 billion laying around as of its last earnings report.

Apple doesn't usually make big acquisitions. That's what made buying Beats last year so surprising.

Here are some other crazy ideas that Apple could pursue with its cash hoard.

We've written before about Apple buying Tesla. Apple's supply-chain expertise could help meet demand for its sexy electric cars. Plus, Apple would get Elon Musk, one of the most interesting visionaries in tech.

Check out Jay's story here.



Apple could start building out high-speed broadband to the home, like Google is doing with Google Fiber. It's hard for a technology company like Apple to change how TV works because so many people get their internet access from cable companies who don't particularly want to disrupt their current business. So why not bypass them?



Apple could buy TV rights for major sporting leagues like England's Premier League or the National Football League in the US, then broadcast them exclusively through Apple TV.



See the rest of the story at Business Insider

Samsung Nabs Designer Who Used To Run Jony Ive’s Old Design Firm

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Samsung new design head Lee Don-tae

Samsung has found a new design leader and he comes from a familiar spot: Tangerine, the design firm founded by Apple’s senior VP of design, Jony Ive.

According to JoongAng Daily, Samsung has hired Lee Don-tae, who used to be co-president of Tangerine, as its new global design team leader.

Lee started his new job earlier this month, the report says, and is expected to be in charge of the designs of all of its consumer products, including the Galaxy smartphones.

Lee, a graduate of the Royal College of Art in London, first joined Tangerine in 1998 and was named president in 2005. He’s best known for coming up with British Airways’ “Club World” seating that has a unique S-shaped arrangement. Lee is also a design professor at a local college in South Korea.

Samsung has been in a tough spot lately getting squeezed by both Apple and Xiaomi in the global smartphone market. It saw profits drop 37% for the holiday quarter 2014. 

This year, Samsung is reported to be taking a new approach to mobile design, adding metal and curved screens to its flagship phones, Galaxy S6 and Note Edge, respectively. It's also apparently working on a smart watch with a round face, which may be unveiled at Mobile World Congress next month.

 

SEE ALSO: Samsung May Launch A Round Smartwatch Next Month, And It Sounds A Lot Like The Apple Watch

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Apple's design god Jony Ive has been complaining about American cars for a long time, says one of his closest friends (AAPL)

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Jony Ive and Marc Newson

There's a new report that Apple is recruiting automotive experts and designers to work in a secret research lab, and that means an Apple Car may be coming.

While it would seem strange for Apple to make a car, apparently Apple's design guru Jony Ive has some interest in automobiles. 

Last year, Vogue profiled Ive. In the profile, it talked to Ive's close friend Marc Newson, a renowned industrial designer who now works part time at Apple

Newson actually alluded to their interest, or rather their hatred, of American-made cars in the Vogue story, describing the current designs as a good example of "shit we hate."

When he and Newson relax, they do so by attempting to switch work off—tough to do when you design the world—though designers out for a drink will inevitably allow the poorly designed world to seep in. “Shit we hate,” says Newson, includes American cars. “It’s as if a giant stuck his straw in the exhaust pipe and inflated them,” he adds, “when you look at the beautiful proportions in other cars that have been lost.”

Newson, who joined Apple last September to work with Jony Ive on "special projects" personally designed the Ford 021C concept car and owns four vintage sports cars. 

While this is hardly confirmation of a car, it's yet another sign that people at Apple are interested in cars.

Here's the car Newson designed:

Ford Newson Concept

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Apple might build a car — but it will not be a hot car (TSLA, GOOG, AAPL)

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Apple CarPlay

My colleague Jay Yarow reports that Apple could be developing a car.

Something is definitely happening with Apple on the automotive/transportation front. Apple has established itself in the rapidly evolving vehicle infotainment-connectivity space with CarPlay, a technology that Apple debuted in — wait for it — a Ferrari.

ferrari apple carplay screen

There have been reports that Apple is hiring car people and creating some sort of secret car lab. 

So let's speculate that Apple is, indeed, creating a car. 

Would it not be a terribly sexy set of wheels, a luxurious Apple take on a hot machine? 

It should be. 

Apple is full of guys who dig cars and may want to reinvent them. Guys on the Apple board, guys who design Apple's products — Jony Ive, Marc Newson — guys who run the business. These guys love hot cars: Ferraris, Aston Martins, Porsches, Bentleys. They want to design and build awesome cars that blow your mind!

Ferrari 60 14

I can't tell you how many people like this who the auto industry has chewed up and spit out over the past 100 years.

Heck, the whole idea of creating in Tesla a brand-new shiny car company with revolutionary ideals nearly ended in tears for CEO Elon Musk, back in 2008. Everyone who wants to reinvent the industry comes at it from the point of view of a teenager who had a Ferrari or Porsche poster on his (almost always his) bedroom wall.

But the reality of the business is that while Ferrari, for example, makes wonderful cars and also tons of money, it's a miniscule part of the global market. Just as Apple wants to sell millions and millions of iPhones and iPads, carmakers want to sell millions and millions of cars. And not hot cars, but boring cars: mass-market sedans, workhorse pickup trucks, and versatile SUVs.

I doubt that Cook and Ive and all the Apple guys with their Porsches and Ferraris want to grow up just so they can create an electric Toyota Corolla.

But they may have to!

Designer Newson — who has been working with Apple and is pals with Ive — has done some transportation design in the past. This is his vision for a jet:

Newson-Kelvin-40-Front

Not really a hot jet. But if Apple did create a jet, it would probably look something this: a flying piece of art.

Newson has also conceived a car — again, an art car:

Ford Newson Concept

So would Apple create a car, the classic sense, or a very artful rolling technology platform? 

I think the latter.

Why? Because there is a Google Car. I think it's a real car and a huge threat to the auto industry.

It is 100% not hot, however. 

google selfdrivingcar

This is the actual car of the future: small and driverless and something that Apple's car lovers can appreciate at an intellectual level but would very much not like to drive. Or be driven in. It's actually more of a node in a futuristic mobility system that treats your physical location as something to be overcome with very complex maps and extremely powerful artificial intelligence.

Apple is already way behind Google on the self-driving front and this looming revolution in mobility. 

Meanwhile, there's something called the "Open Automotive Alliance," a consortium of major automotive companies and tech companies, but one tech company in particular.

You guessed it: Google.

The OAA's goal is to support the advancement of the Android operating system in vehicles.

Android! Not CarPlay!

While I think that Google is truly a carmaker, others insist that the Google Car is really just a platform to extend self-driving technologies and Android-based applications. 

So if Apple is building a car, my guess is that it's to catch up with Google and catch up fast — not to disrupt the auto industry with a radically innovative product, along the lines of the iPhone, or to challenge Tesla.

The car-as-tech-platform, made-in-Silicon-Valley "cars" of the future suggests a whole new theory about getting around. Apple may very well want to be part of that evolution. And that could be why it's hiring auto people. 

And who knows, maybe they will create something hot. But I doubt it.

SEE ALSO: Apple is hiring 'experts in automotive technology and vehicle design' to work in a 'top-secret research lab'

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Apple designer Jony Ive's favorite cars (AAPL)

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jony ive bono carApple is reportedly working on an electric vehicle, codenamed "Titan."

If it ever reaches the market, Apple's car will doubtlessly bear the influence of the company's chief designer, Jony Ive.

Ive is a car fan who's owned a number of interesting and expensive rides, according to a biography of him by Leander Kahney.

Ive drove a Fiat 500 when he was in school.



He once helped his dad restore an Austin-Healey Sprite.



Ive used to own an Aston Martin DB9, but he crashed it near San Bruno, California.



See the rest of the story at Business Insider

See the profanity-filled motivational poster that hangs inside Jony Ive's office at Apple (AAPL)

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Jony Ive

There's a new profile of Apple's design chief Jony Ive in the New Yorker, and it reveals new information about how he works.

As you might expect, Ive's office is filled with interesting things. There are shelves filled with sketchbooks, as well as a rugby ball.

But perhaps the most interesting thing inside Jony Ive's office is a motivational poster.

The New Yorker say that this poster hangs in Ive's office:

Jony Ive motivational poster

It was designed by Brian Buirge and Jason Bacher, at the studio "Good Fucking Design Advice."

Elsewhere in the office is this framed Banksy print:

Banksy Monkey Queen

You can read the full profile of Jony Ive here.

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Apple designer Jony Ive helped create a lightsaber for the new Star Wars movie (AAPL)

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Jony Ive

The New Yorker has published a new profile of Apple's design chief, and it reveals that he has been working on some extra-curricular projects.

Ive sat next to director J.J. Abrams at a dinner party in New York, where the pair got chatting about Star Wars. Abrams is directing the new Star Wars movie, which is going to be released in December.

At the dinner party, Abrams told Ive that he was working on Star Wars, and Ive came back to him with some "very specific suggestions" about how the movie's lightsabers should look.

Here's what Ive told the New Yorker about his conversation with J.J. Abrams:

It was just a conversation ... I thought it would be interesting if it were less precise, and just a little bit more spitty ... [a lightsaber should be] more analog and more primitive, and I think, in that way, somehow more ominous.

We don't know exactly what Abrams did with Ive's advice, but it's possible that it resulted in the unusual lightsaber seen being wielded by villain Kylo Ren in the movie's trailer.

Here's a still of the trailer showing the lightsaber:

star wars the force awakens sith lightsaber

You can read the full New Yorker profile here.

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Why Steve Jobs was such a jerk to employees

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steve jobs chillin

Apple founder Steve Jobs could be a real jerk when criticizing employees. He said exactly what he meant, often using profanity to get his point across.

He once fired the head of the team who created MobileMe, Apple's first attempt at a cloud service, in a public meeting in front of his team. There are many examples of him almost bringing employees to tears.

Today in a profile in the New Yorker, Apple chief designer Jony Ive — a close friend of Jobs — explains how he once asked Jobs to tone it down after seeing his colleagues feel crushed.

Jobs disagreed.

"Why would you be vague?" Jobs asked Ive. "You don’t care about how they feel! You’re being vain, you want them to like you.” 

His argument, which Ive came to agree with, is that managers should always give clear, unambiguous feedback. They should not care whether their employees like them — and to even consider that is a form of vanity.

Instead, the best thing for the company is for managers to put their own ego aside and state exactly what they want, and explain every time an employee comes up short. 

That said, Ive is much calmer when he criticizes his designers, although the lab is certainly full of brutally honest feedback. Also, Ive was not a big fan of Isaacson's biography, which contained many examples of Jobs' meanness.

"My regard couldn't be any lower," he told The New Yorker.

You can read the full New Yorker profile of Ive here>>

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Jony Ive is horrified by how most modern cars look

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toyta echo

Given all the news reports this week about Apple building an electric car, there's a funny and telling anecdote about Apple designer Jony Ive in a New Yorker profile published today.

Ive and profile writer Ian Packer were riding in Ive's chauffeured Bentley on I-280, a beautiful but busy stretch of highway that cuts through Silicon Valley.

"There are some shocking cars on the road," Ive said, indicating a Toyota Echo.

Packer asked him to elaborate.

"It is baffling, isn’t it? It’s just nothing, isn’t it? It’s just insipid."

The comment came as part of a larger conversation about carelessness in design. Ive hates the fact that so many current products seem to be designed to be "different, not better," or made only with cost and schedule in mind, with not enough attention to how they look and work.

"So much of our manufactured environment testifies to carelessness," he said. "At the risk of sounding terribly sentimental, I do think one of the things that just compel us is that we have this sense that, in some way, by caring, we’re actually serving humanity."

Ive has apparently been complaining about the design of cars for years, according to his friend, designer Marc Newson. Whatever Apple is working on, you can expect it to look quite different from most of the cars on the road today. 

 

SEE ALSO: Apple designer Jony Ive's favorite cars

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